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bio::physical::Not Member List

This is the complete list of members for bio::physical::Not, including all inherited members.

AsAtom()bio::physical::Waveinlinevirtual
AsAtom() constbio::physical::Waveinlinevirtual
Class< Not >::AsWave()bio::physical::Class< Not >inline
Class< Not >::AsWave() constbio::physical::Class< Not >inline
bio::physical::Collapse::Class< Collapse >::AsWave()bio::physical::Class< Collapse >inline
bio::physical::Collapse::AsWave() constbio::physical::Class< Collapse >inline
bio::physical::Collapse::Identifiable< Superposition >::AsWave()bio::physical::Class< T >inline
Identifiable< Superposition >::AsWave() constbio::physical::Class< T >inline
Attenuate(Pointer< const Wave > other)bio::physical::Wavevirtual
Class< Not >::Class(Pointer< Not > object, Pointer< Symmetry > symmetry=NULL)bio::physical::Class< Not >inline
Class< Not >::Class(Pointer< Not > object, SymmetryFactory symmetryFactory)bio::physical::Class< Not >inline
Class< Not >::Class(const Class &other)bio::physical::Class< Not >inline
bio::physical::Collapse::Class< Collapse >::Class(Pointer< Collapse > object, Pointer< Symmetry > symmetry=NULL)bio::physical::Class< Collapse >inline
bio::physical::Collapse::Class(Pointer< Collapse > object, SymmetryFactory symmetryFactory)bio::physical::Class< Collapse >inline
bio::physical::Collapse::Class(const Class &other)bio::physical::Class< Collapse >inline
bio::physical::Collapse::Identifiable< Superposition >::Class(Pointer< T > object, Pointer< Symmetry > symmetry=NULL)bio::physical::Class< T >inline
Identifiable< Superposition >::Class(Pointer< T > object, SymmetryFactory symmetryFactory)bio::physical::Class< T >inline
Identifiable< Superposition >::Class(const Class &other)bio::physical::Class< T >inline
Class< Not >::Clone() constbio::physical::Class< Not >inlinevirtual
bio::physical::Collapse::Class< Collapse >::Clone() constbio::physical::Class< Collapse >inlinevirtual
bio::physical::Collapse::Identifiable< Superposition >::Clone() constbio::physical::Class< T >inlinevirtual
Collapse(const Superposition &applyTo)bio::physical::Collapse
Class< Not >::Convert(Pointer< Wave > wave)bio::physical::Class< Not >inlinestatic
bio::physical::Collapse::Class< Collapse >::Convert(Pointer< Wave > wave)bio::physical::Class< Collapse >inlinestatic
bio::physical::Collapse::Identifiable< Superposition >::Convert(Pointer< Wave > wave)bio::physical::Class< T >inlinestatic
Demodulate()bio::physical::Wavevirtual
Demodulate() constbio::physical::Wavevirtual
Disattenuate(Pointer< const Wave > other)bio::physical::Wavevirtual
GetId() constbio::physical::Identifiable< Superposition >inlinevirtual
GetName() constbio::physical::Identifiable< Superposition >inlinevirtual
GetPerspective() constbio::physical::Observer< PERSPECTIVE >inlinevirtual
GetProperties() constbio::physical::Wavevirtual
Class< Not >::GetResonanceBetween(ConstWaves waves)bio::physical::Wavestatic
Class< Not >::GetResonanceBetween(Pointer< const Wave > wave1, Pointer< const Wave > wave2)bio::physical::Wavestatic
Class< Not >::GetResonanceBetween(Pointer< const Wave > wave, const Properties &properties)bio::physical::Wavestatic
bio::physical::Collapse::GetResonanceBetween(ConstWaves waves)bio::physical::Wavestatic
bio::physical::Collapse::GetResonanceBetween(Pointer< const Wave > wave1, Pointer< const Wave > wave2)bio::physical::Wavestatic
bio::physical::Collapse::GetResonanceBetween(Pointer< const Wave > wave, const Properties &properties)bio::physical::Wavestatic
Identifiable< Superposition >::GetResonanceBetween(ConstWaves waves)bio::physical::Wavestatic
Identifiable< Superposition >::GetResonanceBetween(Pointer< const Wave > wave1, Pointer< const Wave > wave2)bio::physical::Wavestatic
Identifiable< Superposition >::GetResonanceBetween(Pointer< const Wave > wave, const Properties &properties)bio::physical::Wavestatic
Class< Not >::GetSymmetry() constbio::physical::Wave
bio::physical::Collapse::Class< Collapse >::GetSymmetry() constbio::physical::Wave
bio::physical::Collapse::Identifiable< Superposition >::GetSymmetry() constbio::physical::Wave
Class< Not >::GetTypeId() constbio::physical::Waveinline
bio::physical::Collapse::Class< Collapse >::GetTypeId() constbio::physical::Waveinline
bio::physical::Collapse::Identifiable< Superposition >::GetTypeId() constbio::physical::Waveinline
Class< Not >::GetWaveObject()bio::physical::Class< Not >inlinevirtual
Class< Not >::GetWaveObject() constbio::physical::Class< Not >inlinevirtual
bio::physical::Collapse::Class< Collapse >::GetWaveObject()bio::physical::Class< Collapse >inlinevirtual
bio::physical::Collapse::GetWaveObject() constbio::physical::Class< Collapse >inlinevirtual
bio::physical::Collapse::Identifiable< Superposition >::GetWaveObject()bio::physical::Class< T >inlinevirtual
Identifiable< Superposition >::GetWaveObject() constbio::physical::Class< T >inlinevirtual
Identifiable(Pointer< Perspective< Superposition > > perspective=NULL)bio::physical::Identifiable< Superposition >inlineexplicit
Identifiable(const Name &name, Pointer< Perspective< Superposition > > perspective=NULL)bio::physical::Identifiable< Superposition >inlineexplicit
Identifiable(Identifier id, Pointer< Perspective< Superposition > > perspective=NULL)bio::physical::Identifiable< Superposition >inlineexplicit
Identifiable(const Identifiable &other)bio::physical::Identifiable< Superposition >inline
Identifier typedefbio::physical::Identifiable< Superposition >
Ids typedefbio::physical::Identifiable< Superposition >
Initialize(ByteStreams &args)bio::VirtualBaseprotected
Initialize(ByteStream arg1)bio::VirtualBaseprotected
Initialize(ByteStream arg1, ByteStream arg2)bio::VirtualBaseprotected
Initialize(ByteStream arg1, ByteStream arg2, ByteStream arg3)bio::VirtualBaseprotected
InitializeImplementation(ByteStreams &args)bio::physical::Identifiable< Superposition >inlineprotectedvirtual
IsId(Identifier id) constbio::physical::Identifiable< Superposition >inlinevirtual
IsName(const Name &name) constbio::physical::Identifiable< Superposition >inlinevirtual
IsNameInsensitive(const Name &name) constbio::physical::Identifiable< Superposition >inlinevirtual
Measure(const Superposition &superposition, const ConstWaves &waves)bio::physical::Collapsestatic
mHasBeenInitializedbio::VirtualBaseprotected
Class< Not >::mHasSignalbio::physical::Waveprotected
bio::physical::Collapse::Class< Collapse >::mHasSignalbio::physical::Waveprotected
bio::physical::Collapse::Identifiable< Superposition >::mHasSignalbio::physical::Waveprotected
Class< Not >::mObjectbio::physical::Class< Not >mutableprotected
bio::physical::Collapse::Class< Collapse >::mObjectbio::physical::Class< Collapse >mutableprotected
bio::physical::Collapse::Identifiable< Superposition >::mObjectbio::physical::Class< T >mutableprotected
Modulate(Pointer< Wave > signal)bio::physical::Wavevirtual
Class< Not >::mSymmetrybio::physical::Wavemutableprotected
bio::physical::Collapse::Class< Collapse >::mSymmetrybio::physical::Wavemutableprotected
bio::physical::Collapse::Identifiable< Superposition >::mSymmetrybio::physical::Wavemutableprotected
Class< Not >::mTypeIdbio::physical::Waveprotected
bio::physical::Collapse::Class< Collapse >::mTypeIdbio::physical::Waveprotected
bio::physical::Collapse::Identifiable< Superposition >::mTypeIdbio::physical::Waveprotected
Not(const Superposition &applyTo=superposition::Not())bio::physical::Not
Observer(Pointer< Perspective > perspective=NULL)bio::physical::Observer< PERSPECTIVE >inlineexplicit
Observer(const Observer &other)bio::physical::Observer< PERSPECTIVE >inline
operator Collapse &()bio::physical::Class< Collapse >inlinevirtual
operator const Collapse &() constbio::physical::Class< Collapse >inlinevirtual
operator const Not &() constbio::physical::Class< Not >inlinevirtual
operator const T &() constbio::physical::Class< T >inlinevirtual
operator Not &()bio::physical::Class< Not >inlinevirtual
Class< Not >::operator Pointer< Wave >()bio::physical::Class< Not >inlinevirtual
bio::physical::Collapse::Class< Collapse >::operator Pointer< Wave >()bio::physical::Class< Collapse >inlinevirtual
bio::physical::Collapse::Identifiable< Superposition >::operator Pointer< Wave >()bio::physical::Class< T >inlinevirtual
operator Superposition() constbio::physical::Identifiable< Superposition >inlinevirtual
operator T&()bio::physical::Class< T >inlinevirtual
operator()(const ConstWaves &waves) constbio::physical::Notvirtual
operator*(Pointer< Wave > signal)bio::physical::Wavevirtual
operator*()bio::physical::Wavevirtual
operator*() constbio::physical::Wavevirtual
operator+(Pointer< const Wave > other)bio::physical::Wavevirtual
operator-(Pointer< const Wave > other)bio::physical::Wavevirtual
operator<<(std::ostream &out, const Identifiable< Superposition > &t)bio::physical::Identifiable< Superposition >inlineprotected
Class< Not >::operator=(const Wave &other)bio::physical::Wave
bio::physical::Collapse::Class< Collapse >::operator=(const Wave &other)bio::physical::Wave
bio::physical::Collapse::Identifiable< Superposition >::operator=(const Wave &other)bio::physical::Wave
operator==(const Identifier id) constbio::physical::Identifiable< Superposition >inlinevirtual
operator==(const Name &name) constbio::physical::Identifiable< Superposition >inlinevirtual
operator==(const Identifiable< Superposition > &other) constbio::physical::Identifiable< Superposition >inlinevirtual
operator|(Pointer< Symmetry > symmetry)bio::physical::Wavevirtual
Perspective typedefbio::physical::Observer< PERSPECTIVE >
Reify(Pointer< const Symmetry > symmetry)bio::physical::Wavevirtual
SetId(Identifier id)bio::physical::Identifiable< Superposition >inlinevirtual
SetName(const Name &name)bio::physical::Identifiable< Superposition >inlinevirtual
SetPerspective(Pointer< Perspective< Superposition > > perspective)bio::physical::Identifiable< Superposition >inlinevirtual
bio::physical::Observer::SetPerspective(Pointer< Perspective > perspective)bio::physical::Observer< PERSPECTIVE >inlinevirtual
Class< Not >::SetTypeId(uint16_t typeId)bio::physical::Waveinline
bio::physical::Collapse::Class< Collapse >::SetTypeId(uint16_t typeId)bio::physical::Waveinline
bio::physical::Collapse::Identifiable< Superposition >::SetTypeId(uint16_t typeId)bio::physical::Waveinline
Spin() constbio::physical::Wavevirtual
Superpose(Pointer< const Wave > displacement, Pointer< Interference > pattern)bio::physical::Wavevirtual
Superpose(const ConstWaves &displacement, Pointer< Interference > pattern)bio::physical::Wavevirtual
VirtualBase()bio::VirtualBaseprotected
Class< Not >::Wave(Pointer< Symmetry > symmetry=NULL)bio::physical::Wave
Class< Not >::Wave(const Wave &other)bio::physical::Wave
bio::physical::Collapse::Wave(Pointer< Symmetry > symmetry=NULL)bio::physical::Wave
bio::physical::Collapse::Wave(const Wave &other)bio::physical::Wave
Identifiable< Superposition >::Wave(Pointer< Symmetry > symmetry=NULL)bio::physical::Wave
Identifiable< Superposition >::Wave(const Wave &other)bio::physical::Wave
Class< Not >::~Class()bio::physical::Class< Not >inlinevirtual
bio::physical::Collapse::Class< Collapse >::~Class()bio::physical::Class< Collapse >inlinevirtual
bio::physical::Collapse::Identifiable< Superposition >::~Class()bio::physical::Class< T >inlinevirtual
~Collapse()bio::physical::Collapsevirtual
~Identifiable()bio::physical::Identifiable< Superposition >inlinevirtual
~Not()bio::physical::Notvirtual
~Observer()bio::physical::Observer< PERSPECTIVE >inlinevirtual
~VirtualBase()bio::VirtualBaseprotectedvirtual
~Wave()bio::physical::Wavevirtual