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libbio
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#include <SignalPeptide.h>


Public Member Functions | |
| SignalPeptide (const Location &id, const Name &name) | |
| virtual | ~SignalPeptide () |
Public Member Functions inherited from bio::physical::TypedBrane< Location > | |
| TypedBrane (const Location &id, const Name &name, Pointer< Wave > type=NULL) | |
| virtual | ~TypedBrane () |
Public Member Functions inherited from bio::physical::Brane< DIMENSION > | |
| Brane (const DIMENSION &id, const Name &name) | |
| virtual | ~Brane () |
Public Member Functions inherited from bio::physical::Particle | |
| Particle (const Name &name) | |
| virtual | ~Particle () |
Public Attributes | |
| physical::TypedPerspective< Epitope > | mPeptidases |
Public Attributes inherited from bio::physical::TypedBrane< Location > | |
| Pointer< Wave > | mType |
Public Attributes inherited from bio::physical::Brane< DIMENSION > | |
| DIMENSION | mId |
Public Attributes inherited from bio::physical::Particle | |
| Name | mName |
SignalPeptides correlate Location names with their numeric ids. They also store any number of Epitopes representing what action to be taken at the Location.
| id | |
| name |
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inlinevirtual |
| physical::TypedPerspective< Epitope > bio::genetic::SignalPeptide::mPeptidases |
A real-world peptidase is responsible for removing a signal peptide when it reaches the appropriate location.
Here, we treat Peptidases as the means by which a SignalPeptide effects the placement of a Gene. The type associated with each Epitope is a different Excitation which may be performed in order to move the associated Gene into the next (and eventually final) Location.